1.8.34
Fixed not rendering particles properly
Attempt to fix compatibility issues
- Removed clearance of depth buffer

1.8.31
Fixed splash and explosion event never getting called
Changed logoFile property to iconFile

1.8.30
Added bloodColor as configuration to damage handler

1.8.29
Fixed rework heartbeat causing effect to fade instead of getting more instense

1.8.28
Added raining drops depending on look up and down angle (suggested by Canriii)
Fixed executing reloader manager off thread

1.8.27
Fixed rare crash when sound is muted

1.8.26
Added contact information to fabric.mod.json

1.8.24
Fixed not being able to modify shader uniforms

1.8.23
Ported to 1.21.8

1.8.17
Fixed hit damage effect not working

1.8.16
Fixed explosion not working on fabric causing a crash

1.8.15
Fixed issue with not loading shaders properly
Fixed crash with player mixin

1.8.14
Fixed desaturation effect still being visible even if the visual type has been disabled

1.8.13
Fixed desaturation hunger effect not working

1.8.12
Readded support for Survive (Thanks to Stereowalker)
Added fixBlurShader configuration
Fixed blur+ incompatibility

1.8.9
Fixed blur fix causing issues with other mods

1.8.8
Fixed vanilla menu blur rendering causes black artifacts

1.8.7
Fixed crash when using enhancedvisuals server side on fabric

1.8.6
Fixed crash on server side

1.8.5
Added ignoreSelfWindCharge to disable explosion effect when using a wind charge
Fixed hit effect not working consistently
Made DeathMessages translatable

1.8.4
Fixed still visuals fading away when game is paused
Fixed ignoreBreeze not working properly on fabric

1.8.3
Added ignoreBreeze and ignoreMace to ExplosionHandler (enabled by default)

1.8.2
Adapted CreativeCore 2.12.0 changes

1.8.1
Adjusted ColdSweat support (reset your config)

1.8.0
Added support for ColdSweat
Added health handler, which adds blood particles depending on the amount of health the player has

1.7.2
Made rain drops rotate
Fixed rendering offset

1.7.1
Fixed particles causing weird black shadows

1.7.0
Added rain particles
Fixed weird edge around textures
Fixed shaders causing issues in certain cases (if there is not vignette, not fancy rendering, etc.)
Fixed gamerule doImmediateRespawn caused effects to stay even after death

1.6.9
Updated to CreativeCore 2.11.5
