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Minecraft, but Mobs Grow As You Play

A world clock ticks in the background from the moment you load in. Every four minutes it advances a growth stage, and every hostile mob that spawns from that point on is taller, healthier, faster and hits harder than the one before it. By stage ten a zombie is two and a half blocks of muscle with six times the health and almost triple the damage. Mobs already in the world keep the size they spawned at, so your early-game cave is a museum of how small things used to be. Kill the big ones and they pay out in bonus XP and rare bounty loot.

but-mobs-are-giant.zip · 15 KB · Hosted on MineSpecs · no redirects, no ads

Made by MineSpecs

This file: Minecraft 26.3

Licence: CC0 1.0 (public domain)

SHA-1 f2fb152254b9de6116e8d35927e8558d567f2493

Built for Java Edition 26.3 only. Older versions read loot tables, predicates and advancements in a different format, so they list the pack as made for a newer version, and it will not work there.

How it works

Installing it

  1. 1.Download the zip below. Do not unzip it — Minecraft reads the zip directly.
  2. 2.In Minecraft, click your world, then Edit, then Open World Folder.
  3. 3.Drop the zip into the datapacks folder inside that world.
  4. 4.Load the world. Run /datapack list to confirm it is enabled.

First time? How to install Minecraft data packs

NoteData packs apply per world, not per installation — install it into every world you want it in. It changes only what it says it changes, so it is safe to remove later by deleting the zip.

Written by MineSpecs and released under CC0 — public domain. Use it, change it, ship it in a modpack, no attribution required. Pairs well with our mods, shaders and resource packs.