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GuidesJul 26, 2026 6 min read

Armor Trims: Every Template and Where to Find It

All sixteen armor trim templates, the structures that hold them, how to duplicate one, and which materials give the look you want.


Armor trims let you decorate armour with patterns in a material of your choice. They are purely cosmetic — no stat changes, no durability effect — which makes them the game's best pure customisation system, and a good reason to explore structures you might otherwise skip.

How trimming works

You need three things at a smithing table:

  1. 1.The armour piece you want to decorate.
  2. 2.A trim template — the pattern, found in a specific structure.
  3. 3.A material that decides the colour.

The template is consumed. The material is consumed. The armour keeps every enchantment and all its durability. You can re-trim a piece later with a different pattern or material, replacing the old one.

TipTrims are cosmetic only. Trimmed netherite armour has exactly the same protection as untrimmed netherite armour — this is about how your gear looks, not how it performs.

Every template and its structure

  • Coast — Shipwrecks and buried treasure.
  • Dune — Desert pyramids.
  • Eye — Strongholds.
  • Rib — Nether fortresses.
  • Sentry — Pillager outposts.
  • Snout — Bastion remnants.
  • Spire — End cities.
  • Tide — Ocean monuments.
  • Vex — Woodland mansions.
  • Ward — Ancient cities.
  • Silence — Ancient cities. The rarest in the game — expect a long search.
  • Wild — Jungle temples.
  • Host — Trail ruins.
  • Raiser — Trail ruins.
  • Shaper — Trail ruins.
  • Wayfinder — Trail ruins.

Four of the sixteen come from trail ruins, which are excavated with a brush rather than looted from chests. If you are missing several patterns at once, trail ruins are the most efficient place to go.

Several of these structures already have guides on the site: our woodland mansion guide covers the Vex template's home, the deep dark and Warden guide covers surviving ancient cities for Ward and Silence, and how to get an Elytra takes you to the End cities that hold Spire.

Duplicating a template

You do not have to find every template twice. At a smithing table you can copy one using:

  • The template you already own (it is not consumed when duplicating).
  • Seven diamonds.
  • One block matching the template's structure — for example cobblestone for Wild, or the relevant themed block for others.

Seven diamonds is steep early on but trivial once you have a working diamond supply, and it means one lucky find covers a full armour set.

Materials and the look they give

The material decides the colour of the pattern:

  • Iron — pale silver-grey. Understated, reads well on dark armour.
  • Copper — warm orange-brown.
  • Gold — bright yellow. The most visible on netherite.
  • Lapis Lazuli — deep blue.
  • Emerald — vivid green.
  • Diamond — pale cyan. Very clean on iron or netherite.
  • Netherite — dark brown-grey. Subtle, good for a muted look.
  • Redstone — dull red.
  • Amethyst — soft purple.
  • Quartz — near-white. The highest contrast option on dark armour.

Contrast is what makes a set look deliberate. Quartz or gold on netherite is striking; netherite trim on netherite armour is almost invisible, which some players want and others find disappointing after spending the diamonds.

There is one special interaction worth knowing: applying a trim whose material matches the armour's own material produces a distinctly different, more uniform appearance than a contrasting one.

Planning a set

Because a trim is consumed per piece, a full four-piece set needs four templates of the same pattern and four units of material. This is the main reason duplication matters — find one Silence template in an ancient city, then duplicate it three times for 21 diamonds rather than surviving three more Warden encounters.

Our armor trim gallery shows every pattern rendered in every material, so you can decide what you want before spending templates and diamonds on the wrong combination. It is considerably cheaper than experimenting in-game.

Is it worth the trouble?

If you play for progression, trims are optional and you can ignore them entirely. If you play for the long haul — building a base, running farms, showing off on a server — they are the clearest way to make your gear yours. And because collecting them takes you to shipwrecks, bastions, ancient cities and trail ruins, the hunt doubles as a tour of the structures with the best loot in the game.

#Armor Trims#Smithing#Exploration