Guide

Max Enchantments

Pick a sword, pickaxe, helmet — any gear — and instantly see every enchantment it can hold at its maximum level, which ones conflict, and which are treasure-only. The fastest way to plan a fully enchanted loadout.

Guide
Max Enchantments
Combat
Tools
Armor
Sword10 enchantments
Pick one within each exclusive group
Bane of Arthropods V
Max V

Extra damage to arthropods (spiders, silverfish, bees).

Sharpness, Smite
Sharpness V
Max V

Increases melee attack damage.

Popular pickSmite, Bane of Arthropods
Smite V
Max V

Extra damage to undead mobs.

Sharpness, Bane of Arthropods
Looting III
Max III

Increases mob loot and rare-drop chances.

Sweeping Edge III
Max III

Increases sweeping attack damage.

Fire Aspect II
Max II

Sets targets on fire on hit.

Knockback II
Max II

Knocks enemies back on hit.

Unbreaking III
Max III

Increases durability by giving a chance to avoid damage.

Curse of Vanishing
Max I

The item is destroyed on death instead of dropping.

TreasureCurse
Mending
Max I

Repairs the item using collected experience.

Treasure

Levels shown are the maximum for Java Edition. Enchantments marked ✕ can’t be combined with each other — choose one per group. Treasure enchantments can’t come from the enchanting table.